Occasionally, this may mean making less-than-optimal choices in play, because of character knowledge or to maintain consistency with earlier characterisation.Ģ-Players that abandon this loose group of stances to go gamewards are not onboard. The author stuff and the player stuff is expected to be funneled through the perspective of character, or used in a "maintenance and upkeep" way, rather than an actual focus. In my idea of a traditional game, stuff works like this:ġ-Players are expected to hew closely to actor the stance during play, occasionally shifting "back" to a kind of over-the-shoulder stance when doing things that are author or game-player stuff.
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